If VRML 2.0 did not take hold in 1997, why use it now?

1997
Back in 1997, many PCs did not ship with 3D acceleration hardware. Processor speeds also maxed out at around 400Mhz. VRML worlds often came off as being choppy and unusable.

Now
Today, even PCs priced at $500.00 have some form of 3D hardware acceleration, as well as processors running at a speed of 1Ghz or higher. Most people who own PCs now have the capability to navigate through 3D worlds fairly smoothly.

1997
The authoring tools for VRML have traditionally been quite expensive. With few exceptions, prices ranged into the hundreds of dollars. This high cost of entry held VRML 2.0 back substantially.

Now
With a price of $2.50, VRML BEans 2.0 offers a virtual reality authoring package anyone can afford.

1997
Most VRML authoring tools have required users to model objects directly in 3-D. Not only is this difficult, but it takes an extraordinary amount of time.

Now
VRML Beans 2.0 interface is extremely easy to use. Worlds can be built in a SimCity-like environment, and then exported to VRML 2.0.